
It's worth noting that some of the high end challenges are frustrating due to rubber band AI and police that disproportionately target the player. Again, it's the design ideal of the game in cinematic form: loud, fun, fast, and just enough substance to entertain without getting boring. These range in style from absolutely psychedelic - featuring scenes bathed in abstract colours - to comical, with cop car pyramids and cop car tornadoes (yes, you read that right). Punctuating each special race is a short introductory cut-scene. Whenever players feel like it, they can jump into online multiplayer, where there are various goals, from competitive speed races to co-operatively jumping over buildings. It's a realistic looking city, with a downtown area, a wharf district, highways, rail-roads, and more, and it's chock full of ramps to jump from, security gates and billboards to smash through, and races to.race.Īlong the way players can "jack" any car found from jack spots throughout the city and race them in special races to earn mods to make the car even faster and 'smashier.' When a car is fast and 'smashy' enough, it is time to start racing and "shutting down" the city's ten most wanted racers, each of whom has a unique car to unlock. That's as simple as the game can be described! Right from the start it drops players into the free-form sandbox of Fairhaven. Full of places to go and things to smash and cars to race. Here's what Need For Speed Most Wanted is: It's one of the reasons games like Super Mario Galaxy feel so good: the game is never not playing. It's a refreshing change from the melodramatic, hour long intros of many games today. From the first moment of the game, it states directly, "Here's your car, there's the final destination, here's what needs to be done on the way.GO!" A short cut-scene and a couple of minutes later and it is a case of driving, full speed, no stops, soundtrack full blast. Most Wanted wastes no time in showing and telling exactly what it is.
